Terraria Guide
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Endgame Reforging Guide: Best Prefixes for Weapons & Accessories

Stop wasting gold — learn exactly which reforges to aim for on every item, including 1.4.5 summoner changes

Goblin Tinkerer

Reforging Overview

Reforging at the Goblin Tinkerer is the single biggest gold sink in endgame Terraria. Each attempt costs 1/3 of the item's base value, and landing your target prefix takes roughly 20 tries on average. This guide covers optimal prefixes for every class, the new 1.4.5 summoner overhaul, and how to cut costs by up to 40% with Goblin happiness mechanics.

LegendaryBest melee prefix
UnrealBest ranged prefix
MenacingTop endgame accessory modifier
FabledBest summoner prefix (1.4.5)
~33%Max reforge discount

Reforge Economics & Discounts

Before you burn through your platinum, set up the Goblin Tinkerer for maximum discounts. The difference between a happy and unhappy Goblin can save you 30-40% on every single reforge.

Place the Goblin Tinkerer in the Underground layer with the Mechanic as his neighbor. He loves the Underground biome and the Mechanic — that alone gets you to 85% of his base price.
The Discount Card (dropped by Pirate Invasion at 0.1% / 1% from Flying Dutchman) cuts reforge costs by another 20%. Combined with Goblin happiness, you can reach roughly 67% of the base cost — a 33% total discount.
Base Cost1x
Happiness0.83x
Discount Card0.8x
Final0.664x
Set up your reforge station before a marathon session: move the Goblin underground, equip the Discount Card, and keep 5+ platinum on hand. You'll get roughly 50% more reforges per platinum this way.

Best Weapon Prefixes by Class

Each weapon class has a single best-in-slot prefix. Here's the breakdown — if you only remember one thing per class, remember the prefix name.

Melee

Legendary
+15% damage+10% speed+5% crit+10% size+15% knockback

The undisputed king. Every stat matters for melee, and Legendary maxes them all. No exceptions.

Ranged

Unreal
+15% damage+10% speed+5% crit+15% knockback+10% velocity

The full package for guns and bows. Velocity bonus extends projectile range — great on S.D.M.G. and Phantasm.

Magic

Mythical
+15% damage+10% speed+5% crit+5% knockback-10% mana cost

Mana reduction stacks with Mana Flower and potions for sustain. Best for every magic weapon with knockback.

Summoner

Fabled (1.4.5)
+15% damage+10 armor pen+3 tag damage

Replaces Ruthless as BiS. Armor pen and tag damage are massive for bossing — new 1.4.5 exclusive stats.

Whips: Legendary (+15% damage, +10% speed, +5% crit, +10% range, +15% knockback). Whips use melee prefix pools, so Legendary is the best modifier. The +10% range bonus is particularly valuable since whip range is the main limiting factor.

Summoner (1.4.4 and earlier): Ruthless (+18% damage, -10% knockback) was the go-to because minion staves could only roll damage and knockback modifiers. The knockback penalty barely mattered since most minions had negligible knockback anyway.

In 1.4.5, summoner weapons gained 5 new prefixes with armor penetration and tag damage. Here's the full comparison:

PrefixDamage%Armor PenTag DmgKnockback%Note
Fabled
+15%
+10
+3
Best-in-slot. Armor pen + tag damage dominate against bosses with 10+ defense.
Legendary
+15%
+15%
Strong all-rounder but lacks armor pen. Use if you don't have 1.4.5.
Staunch
+10%
+5
+2
Budget option with decent armor pen. Acceptable if you can't land Fabled.
Gilded
+10%
+3
Tag damage focus. Worse than Fabled but synergizes with whip stacking.
Fearsome
+5%
+10
+1
High armor pen, low damage. Niche pick against armored enemies only.
Ruthless
+18%
-10%
Legacy 1.4.4 BiS. Highest raw damage but no armor pen or tag damage.
Godly
+15%
+5%
Legacy prefix. Worse than Fabled in every scenario on 1.4.5.

Special Weapon Exceptions

Some weapons break the standard prefix rules. These exceptions are easy to miss, and reforging them wrong wastes gold fast.

Zenith
Legendary

Zenith is a melee weapon despite its projectile behavior. Standard melee prefix pool applies — Legendary is the target.

Yoyos (Terrarian, etc.)
Godly

Yoyos can't get Legendary because they lack the size modifier. Godly (+15% damage, +5% crit, +15% knockback) is the best available prefix.

Last Prism
Mythical

Speed modifier is wasted (beam ticks at a fixed rate), but Mythical still gives the best combo of damage, crit, and mana reduction.

No-knockback magic (Razorblade Typhoon, Lunar Flare)
Demonic

Can't roll Mythical because they have 0 base knockback. Demonic (+15% damage, +5% crit) is the best they can get.

Coin Gun
Unreal

Standard ranged prefix. Damage modifier applies to the coin value — Unreal makes Platinum Coins do even more damage.

Persistent-projectile weapons (Last Prism, Charged Blaster Cannon) ignore speed modifiers — the beam ticks at a fixed rate regardless of prefix. Mythical is still the best because the damage, crit, and mana reduction all apply, but speed is wasted.
No-knockback weapons (Razorblade Typhoon, Lunar Flare, Nebula Blaze) can't roll knockback-granting prefixes like Mythical. Their best prefix is Demonic (+15% damage, +5% crit) for magic or Godly (+15% damage, +5% crit, +15% knockback — knockback still wasted) depending on the weapon.

Accessory Modifiers by Class

Three main choices for accessories — but the best one depends on your class and game mode.

Menacing+4% damage

The most consistent DPS boost. With 6 accessories, that's 24% extra damage. Best default for melee, ranged, and general builds.

Lucky+4% crit chance

Mathematically equivalent to Menacing at 50% crit chance, and better above that. Optimal for weapons with high base crit or classes stacking crit buffs.

Warding+4 defense

Provides 24-28 extra defense with 6-7 accessories. In Master Mode, extra defense is a lifesaver. In Classic, the damage from Menacing usually wins.

Here's how each class should approach accessory reforges:

Melee

Menacing on everything. Melee already has the highest natural defense from armor, so you don't need Warding. The +24% damage from 6 Menacing accessories is a bigger survivability boost (kill faster = take fewer hits).

Ranged

Menacing or Lucky depending on your weapon. If you're running Vortex armor (set bonus gives crit), Lucky edges ahead. Otherwise Menacing is more consistent.

Magic

Menacing is the safe pick. Lucky works if you're stacking crit with Arcana builds, but the difference is marginal. Warding is viable on 1-2 accessories if you struggle with survivability.

Summoner

Menacing is the clear winner. Summoner has the lowest natural defense, but Warding doesn't help enough — your whip hits and minion damage both scale off the +4% damage. In Master Mode, consider 1-2 Warding accessories for the shield slots.

Master Mode consideration: In Master Mode, enemies deal double damage compared to Expert. Players who struggle with dodging should run 2-3 Warding accessories (8-12 defense) and Menacing on the rest. Full Warding (24+ defense) is overkill — you'd lose too much damage.

Accessory Reforge Priority

Not all accessories deserve equal reforge investment. Focus your gold on the gear you'll keep all game.

S
Celestial ShellTerraspark BootsAnkh ShieldClass Emblem (Warrior/Ranger/Sorcerer/Summoner)

Permanent loadout accessories. You'll use these in every fight — reforging them first gives the biggest return on investment.

A
Fire GauntletSniper ScopeCelestial CuffsPapyrus ScarabMaster Ninja Gear

Class-specific or situational slots. Reforge these after your S-tier accessories are done.

Reforge your permanent accessories first: Celestial Shell, Terraspark Boots, Ankh Shield, and class emblems. These stay in your loadout no matter what. Situational swaps like the Master Ninja Gear or Shield of Cthulhu can stay at whatever prefix they land on.

Money Farming for Reforges

Reforging a full loadout costs 15-30 platinum without discounts. Here's how to farm that money fast.

Lucky Coin Farm

10+ Platinum / 30 min

Equip the Lucky Coin (Pirate Invasion drop) + Slime Staff, stand in a Lava + Crab Engine trap. Every hit spawns coins. The fastest passive money farm in the game.

Pumpkin Moon / Frost Moon

5-15 Platinum / run

Reaching Wave 15+ with an endgame arena drops Coin Guns, Horseman's Blades, and other high-value items. Sell the duplicates. Also a good source of the Coin Gun itself.

1.4.5 Version Changes

Patch 1.4.5 brought the biggest changes to reforging since the game launched. If you haven't played since 1.4.4, read this.

NEW

Summoner prefix overhaul: Summoner weapons now have 5 exclusive prefixes (Fabled, Staunch, Gilded, Fearsome, Legendary) that grant armor penetration and tag damage — stats that didn't exist on prefixes before.

NEW

Fabled is the new BiS: +15% damage, +10 armor penetration, +3 tag damage. Ruthless (+18% raw damage) loses to Fabled because armor pen provides more effective DPS against any enemy with 10+ defense — which is every boss.

REMOVED

Mythical removed from summoner pool: In 1.4.5, summoner staves can no longer roll Mythical. If you had a Mythical Terraprisma from 1.4.4, it keeps the modifier but you can't reforge back to it.

CHANGED

Reforge protection (1.4.5 QoL): You can now lock your current prefix before reforging. If the new roll is worse, you keep the locked prefix. This costs double the base reforge price but eliminates the worst-case scenario of downgrading a near-perfect weapon.

Money-Saving Tips

Tips to save money and avoid common reforging mistakes:

Reforge accessories before weapons — they're cheaper per attempt and each modifier boosts your total damage output regardless of which weapon you hold.
Accept "good enough" on mid-progression weapons. Demonic (+15% damage, +5% crit) on a melee weapon is close to Legendary. Don't blow 3 platinum chasing perfection on a weapon you'll replace after the next boss.
Set up Goblin happiness + Discount Card before any reforging session. The 33% savings compound fast when you're reforging 10+ items.
Use the 1.4.5 reforge protection on your most expensive items first — it's worth the double cost on weapons like the Zenith or Terraprisma where each attempt costs 8+ gold.
Don't reforge class-specific accessories for a class you're not playing. That Menacing Warrior Emblem is wasted if you're a mage — save the gold for your Sorcerer Emblem.
Track your reforge spending. If you've spent over 3 platinum on a single item, take a break and farm more gold. Reforging on tilt leads to empty wallets.

Frequently Asked Questions

What is the best prefix for melee weapons in Terraria?

Legendary is the best melee prefix: +15% damage, +10% speed, +5% crit, +10% size, +15% knockback. It boosts every stat that matters for melee. The one exception is yoyos — they can't get Legendary, so aim for Godly instead.

Is Menacing or Lucky better for accessories?

Both give +4% per accessory. Menacing (+4% damage) is more consistent and works on every build. Lucky (+4% crit) pulls ahead when your crit chance is already above 50% or you're using Vortex armor. Most players go full Menacing for simplicity.

What is the best summoner prefix in 1.4.5?

Fabled is the new best-in-slot summoner prefix in 1.4.5, giving +15% damage, +10 armor penetration, and +3 tag damage. It replaces Ruthless, which was BiS in 1.4.4. The armor pen alone gives more effective DPS than Ruthless's raw +18% damage against any boss with 10+ defense.

How much does reforging cost at the Goblin Tinkerer?

Base cost is the item's sell value / 3. With Goblin happiness (Underground + Mechanic neighbor) and the Discount Card, you cut costs to about 67% of the base — saving roughly 33% per reforge. Budget 1-3 platinum per item to land a specific prefix.

What prefix should I put on yoyos?

Godly (+15% damage, +5% crit, +15% knockback) is the best yoyo prefix. Yoyos can't roll Legendary because they lack the size modifier that melee weapons normally use. The Terrarian with Godly is the strongest yoyo setup.

How do I get the Goblin Tinkerer discount?

Place the Goblin Tinkerer in the Underground biome with the Mechanic as his neighbor — this makes him happy and lowers prices to 83% of base. Stack the Discount Card (Pirate Invasion drop) for another 20% off. Combined, reforges cost about 67% of normal.

Should I reforge weapons or accessories first?

Accessories first. They're cheaper to reforge, and each +4% damage/crit modifier applies to ALL your damage. Reforging 6 accessories to Menacing gives +24% damage — that's more impactful per gold than perfecting a single weapon.

Which accessories should I prioritize reforging?

S-tier priority: Celestial Shell, Terraspark Boots, Ankh Shield, and your class emblem. These stay in your loadout permanently. A-tier: Fire Gauntlet, Sniper Scope, and other class accessories. Skip reforging situational swaps until your core loadout is done.

What changed about reforging in Terraria 1.4.5?

Three big changes: (1) Summoner weapons got 5 new exclusive prefixes with armor pen and tag damage — Fabled is the new BiS. (2) Mythical was removed from the summoner prefix pool. (3) Reforge protection lets you lock your current prefix for double cost, preventing downgrades.

What is the best prefix for the Last Prism?

Mythical. The speed modifier is wasted since the Last Prism's beam ticks at a fixed rate, but Mythical still gives the best combination of +15% damage, +5% crit, and -10% mana cost. The mana reduction is especially valuable for sustaining the beam.

How do I farm money fast for reforging?

Two top methods: (1) Lucky Coin + Slime Staff AFK farm in a Lava trap — generates 10+ platinum per 30 minutes. (2) Pumpkin Moon / Frost Moon farming — each run drops 5-15 platinum in sellable loot at Wave 15+.